MeshTools

Selection Basics

Select faces, edges, and points using click, drag, toggle, path, invert, and edge-loop workflows.

Selection is central to almost every MeshTools workflow.

Basic Selection Modes

Replace selection

  • Left-click in the viewport to replace the current selection.
  • Left-drag to box-select.

Toggle selection

  • Hold Cmd on macOS or Ctrl on other platforms while clicking or box-selecting.
  • Matching entities are toggled instead of replacing the selection.

Path selection

  • Hold Shift while clicking.
  • MeshTools extends selection along a path from the current anchor when that path is available.

Selection Filters Matter

Selection always respects the active edge/face/point filter toggles. For example, if only faces are enabled, clicking cannot pick edges or points.

Reading The Current Selection

Use the bottom Selection tab to inspect:

  • total selected entities,
  • selected face count and IDs,
  • selected edge count and IDs,
  • selected point count and IDs.

This is the best place to confirm what the tools will operate on.

Invert Selection

  • Invert selection flips the current selection for the enabled filter types only.
  • If faces are enabled and edges are disabled, only faces are inverted.

Select Edge Loop

Select edge loop works from an edge selection.

  • Start by selecting an edge.
  • Trigger the command once to pick the first loop candidate.
  • Repeating the shortcut cycles through alternative loop candidates for the same seed edge.

If the current edge cannot define a loop, MeshTools explains why in the console.

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