Selection Basics
Select faces, edges, and points using click, drag, toggle, path, invert, and edge-loop workflows.
Selection is central to almost every MeshTools workflow.
Basic Selection Modes
Replace selection
- Left-click in the viewport to replace the current selection.
- Left-drag to box-select.
Toggle selection
- Hold
Cmdon macOS orCtrlon other platforms while clicking or box-selecting. - Matching entities are toggled instead of replacing the selection.
Path selection
- Hold
Shiftwhile clicking. - MeshTools extends selection along a path from the current anchor when that path is available.
Selection Filters Matter
Selection always respects the active edge/face/point filter toggles. For example, if only faces are enabled, clicking cannot pick edges or points.
Reading The Current Selection
Use the bottom Selection tab to inspect:
- total selected entities,
- selected face count and IDs,
- selected edge count and IDs,
- selected point count and IDs.
This is the best place to confirm what the tools will operate on.
Invert Selection
Invert selectionflips the current selection for the enabled filter types only.- If faces are enabled and edges are disabled, only faces are inverted.
Select Edge Loop
Select edge loop works from an edge selection.
- Start by selecting an edge.
- Trigger the command once to pick the first loop candidate.
- Repeating the shortcut cycles through alternative loop candidates for the same seed edge.
If the current edge cannot define a loop, MeshTools explains why in the console.