Shortcuts
Reference the keyboard shortcuts used for viewport controls, selection tools, and editing commands.
MeshTools uses both standard shortcuts and two-key sequences.
Standard Shortcuts
| Shortcut | Action |
|---|---|
Cmd/Ctrl + Z | Undo |
Shift + Cmd/Ctrl + Z | Redo |
Cmd/Ctrl + Y | Redo |
Two-Key Viewport Sequences
Press the first key, then the second key. MeshTools shows a small menu of available completions while a sequence is pending.
| Keys | Action |
|---|---|
V W | Toggle wireframe |
V S | Toggle shaded triangles |
V P | Toggle point display |
V R | Reset viewport |
F E | Toggle edge selection filter |
F F | Toggle face selection filter |
F P | Toggle point selection filter |
S E | Add selection to entity set |
S L | Select edge loop and cycle candidates |
S S | Open Select Similar |
S X | Open Expand Selection |
S I | Invert selection |
M D | Open Modify Delete |
M F | Run Modify Create Face |
M P | Open Modify Project |
Sequence Behavior
Esccancels an unfinished sequence.- Holding
Cmd/Ctrlcancels sequence handling so standard OS shortcuts still work. S Lis repeatable: pressing the second key again cycles loop alternatives.